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Dawn of Time GAME SETTINGS


-============================== GAME SETTINGS ==============================-
You gain hitpoints and 2 trains when leveling.
Letgaining is not required.
The newbie morgue is closed to the newbies.
Setage can be used once.
Grouping is unrestricted.
Short descriptions are used.
The rps system is enabled.
The autodamage command is currently available.
Player names are shown based on introduction.
Lockers are available at selected locations.
Languages are always understood.
The morgue is open for business.
Remort is supported.
Sublevels are disabled.
The second skill is free to all.
Tells can be freely exchanged.
You need to be learned in a spell before you can teach it.
There is basic player customization available in creation.
Nocharm currently has full affect.
Permdeath when you reach 0 karns and die is disabled.
Dueling is required to initiate PK combat.
The use of bypassduel has no affect on your karns.
The code isn't currently configured to prevent pkilling.
You will not gain double the normal experience for fighting.
Accepting telnet and DawnFTP connections on port 2024.
This mud is based off Dawn 1.69s_beta4+v3 - 4August2007 (http://www.dawnoftime.org/).
Listening for connections on:
  0           centaur=  +20=-10= +0= +0= +0=+20=-10= +5= -5= +0= +20=   6 2100
[contype='telnet' protocol='ipv4' address='0.0.0.0' port='2024']
  [contype='telnet' protocol='ipv4' address='0.0.0.0' port='2024']
  [contype='http' protocol='ipv4' address='0.0.0.0' port='2025']


Tue Apr 28 20:57:08 2026

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